Travis Hanour tjhanour Location: Laguna Beach, USA Member Since: September 2008 Last Updated: 22 November 2008 Portfolio Views: 1616 Chosen as Favorite: 2
Groups:
The Years Maya, Photoshop, ZBrush February 2009
This is my first attempt at zbrush and thought what better to do that wrinkles. I used maya for the base head mesh and then the rest in zbrush with a little bit of photoshop work at the end. Thanks for any comments you have for me.
Cheers
Travis