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Travis Hanour
tjhanour


Location:
Laguna Beach, USA

Member Since:
September 2008

Last Updated:
22 November 2008

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The Years
Maya, Photoshop, ZBrush
February 2009


   
This is my first attempt at zbrush and thought what better to do that wrinkles. I used maya for the base head mesh and then the rest in zbrush with a little bit of photoshop work at the end. Thanks for any comments you have for me.
Cheers
Travis
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